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Is algorithmic design an important component of design education today? There is a perception that design disciplines lagging behind Architectural practice! Ross Lovegrove spoke to Dezeen at the launch of United Nude 3D-Printed shoe launch in Milan.

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Ilabo by Ross Lovegrove

As he says, “I think that’s starting to say something, because it’s a bit of a domain of architects and it’s only because architects have a much more evolved process,” Lovegrove said. “Compared to design, you see what’s going on in architectural education establishments from the Bartlett to the AA to ETH in Zurich, it’s incredible.”

At RMIT University, I teach Grasshopper Algorithmic Design in the Industrial Design program. Our 2015 design studio Body Movn’ develops students capabilities in algorithmic design.

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AltoCloud by Scott Mayson

 

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This book is a collection of fourth year, studio projects through a practice based design studio model at RMIT University, Industrial Design Program.

Inclusive design focuses on an approach to design that allows people to engage with the built environment in an all-encompassing way. An approach to designing products and services that strives to improve the human condition. As designers we fabricate artefacts for people, however, how often do we consider a board spectrum of the global population and, the way they go about their daily lives?

Click on the image to open the Digital Book below.

This studio aims to develop students abilities to improve solutions and break down the inherent barriers, enabling humans to participate equally, confidently and independently in their day-to-day activities.

An inclusive approach to design offers new insights, where gaps in knowlage are identified, challenging conventional wisdoms; the way people interact with artefacts in their everyday lives. We strive to discover how to develop smarter more intuitive artefacts that can improve the way we all live.

 

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I have been questioning for a few years now how & why products are allowed to subverted us. Primarily I have been thinking about the retail experience of purchasing a TV. I still gase in amazement at how we purchase TVs, were so concerned with size, picture quality, the flatness and thickness of a TV. Its fare enough right? Hang-on, really the retail experience should revolve around the remotes that were all slaves to right?

In his book Designing Interactions, Bill Moggridge (2007, p239) cites David Liddle’s (Xerox) description of the remote “We interviewed some people with beautiful and very elaborate new media systems who were quite discouraged and quite unhappy with them. The solution from the manufacturers of consumer products was to produce the most dumfounding, enormous remote controls. Thirty buttons was not a large number for those controls. There was a period of suppression of the adoption of the beat of this technology simply because it was too complicated to use.”  Below is a solution to make remotes easier. Photo by Nicolas Zurcher.Simplifying-Remote-Control-

An exemplary example of how we can over coming these complexities was introduced to me by Rama Gheerawo (Helen Hamlyn Centre of Design) where Tom Stables (Royal College of Art) design an approach to the problem of older citizens not being able to watch TV due to the complexities of their remotes. Video link below. My challenge to retail stores would be to show us the remote and let us change channels to gauge how appropriate the remote is for us, over glossy screens and thin boxes.

 

 

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Design & Thinking is a documentary produced by Muris Media, in collaboration with Taipei Design Center U.S. that explores the idea of “design thinking”!

The documentary explores the notions of design thinking from a business and design practitioner’s perspectives. The film draws on perspectives from Dr. Dan Formosa (smart design), Dave Kelley (ideo), Tim Brown (ideo) and Bill Moggridge (cooper-hewitt, national design museum) to name a few.

Some take home messages from the documentary are: the power of a stupid idea, designing with people not for them and, one of the most powerful visual statements in this documentary is the importance of prototyping your ideas to verify design intent.

 

As discussed on their site Design Thinking successfully explores “How do we fully engage organisations to think about the changing landscape of business, culture and society? Inspired by design thinking, this documentary grabs businessman, designers, social change-makers and individuals to portrait what they have in common when facing this ambiguous 21st century. What is design thinking? How is it applied in business models? How are people changing the worldwith their own creative minds? It is a call to the conventional minds to change and collaborate.”

 

 

SMAPLY is a digital tool for developing and converging, user profiles + stakeholder maps + journey maps via the cloud. a tool for designers that allows the development of meaningful customer experiences. The Smaply tool allows designers to combine different practice based methods in a convenient way. as they say “All your service journeys, stakeholder maps and personas in one digital place. Visualise automatically, Present instantly. Edit simultaneously across teams.”

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Copyright - Scott Mayson 2015