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HDRI Rendering of Exp1 Sunglasses

# HDRI Rendering of Exp1 Sunglasses

With the pressures placed on designers today to turn around high quality designs quickly and efficiently what would be the best all round CAID package at Uni? At RMIT we have reviewed a vast array of software and decided on Fusion 360 as our base 3d modeling and CAM package. In our Advanced CAID class we decided that each project should fit around the human form, therefore it made sense that the first project should be a pair of sunglasses.

Exp1 by Scott Mayson

Exp1 by Scott Mayson

I have been using sub-d modeling methods in the past with Maya, Solid Thinking and Rhino T-Splines, it’s a really quick and powerful modeling method. Fusion 360 leverages the power of T-Splines within its sculpt workspace. For our sunglasses, sculpt workspace allows us to 3d-snap quad surfaces to a base sphere and extrude surfaces out creating a 3d form. From here, we are able to extrude new set of faces, rotate and scale them to further refine the model.

The Rendering Workspace enables photorealistic rendering of materials where we can add custom HDRI environments, control depth of field and add in additional lighting surfaces to further simulate photo studio. One major advantage of render workspace is the ability to cloud render upto 16 renders simultaneously. A major advantage of this is decreased wear and tear on your PC, my laptop no longer sounds like it’s about to take off!

Rendering Workspace

Rendering Workspace

HDRI Rendering of Exp1 Sunglasses

HDRI Rendering of Exp1 Sunglasses

Copyright - Scott Mayson 2015